planescape

The dabus (pronounciation: DAH-buss, [1]) are the mysterious servants of the Lady of Pain and the caretakers of Sigil. Tall gaunt figures with grayish skin, a shock of white hair, and goat horns, they float several inches above the ground.

They communicate exclusively via rebus, a visual puzzle that hovers in the air. The rebuses themselves appear to be crafted in Planar Common.

Dabus may be related to the phirblas of the Ethereal plane, who have a similar appearance, but their words appear plainly written in the air rather than being encoded into a rebus.

Some dabus found their way to Logicus where they were adapted into programmers, whose speech takes the form of hovering mathematical formulae.[2]

Rebuses

Known rebuses include:

Rebus Translation Source
Th+(hair) S โ„๏ธ-s m+๐Ÿฅฉ+๐Ÿคด A โ€ข-t+๐Ÿ’ค, n+(oar) (dew) th+(hay) tr+๐Ÿ‘๏ธ 2 h+๐Ÿ‘๏ธ+d th+(ham)+s+๐Ÿงโ€โ™‚๏ธ๐Ÿงโ€โ™€๏ธ. 1,3,5...+lee th+(hair) s+๐Ÿ‘ S (chest) A ๐Ÿงถ F (cymbals) There is no mistaking a dabus, nor do they try to hide themselves. Oddly, their speech is just a string of symbols. Planescape: Planescape Campaign Setting, p. 10, Monstrous Supplement Buy it from DMsGuild! Now in Print!
๐Ÿ—ฃ๏ธ ๐Ÿงฑ-w ๐Ÿฉธ๐Ÿฉธ! D (general) ๐Ÿซ+R+๐Ÿœ๐Ÿœ ๐Ÿชฎ+๐Ÿณ+E (man shading eyes) (cleavers) 2 RE+๐ŸŒณ+V (2+2=4)+TH+๐Ÿ’-R ? (Abyss symbol). ๐Ÿฅš๐Ÿฅš+(jail cell)+๐Ÿœ ๐Ÿ’ฐ. C (a will)+M N D (grinning imp) Calling all bloods! The General Assurance Company seeks cutters to retrieve something lost on the Abyss. Excellent pay. See Willum in the Grinning Imp. Planescape: In the Abyss Buy it from DMsGuild! , cover fold-out, Planescape: In the Abyss, p. 4 Buy it from DMsGuild!
๐Ÿชข ๐Ÿชก โ˜๏ธ-C โ€” ๐Ÿ‘๏ธ+M ๐Ÿชข D+F, ๐Ÿ‘ โ„๏ธ-S. Not so loud โ€” I'm not deaf, you know. Planescape: Uncaged: Faces of Sigil, p. 66 Buy it from DMsGuild! Now in Print!
W+๐Ÿ‘’ (dew) ๐Ÿ‘ ๐Ÿซ˜-B+M, "Wh+(hair)+s D P+(moon/June/spoon)+S โš”๏ธ-S?" What do you mean, "Where's the Prime Ward?" Planescape: Uncaged: Faces of Sigil, p. 66 Buy it from DMsGuild! Now in Print!
Pl+eee (dew) ๐Ÿชข ๐Ÿ•ฏ๏ธ+R (Lady of Pain) (will) ๐Ÿ ๐Ÿ˜  Please do not litter. Our Lady will be angry. Planescape: Uncaged: Faces of Sigil, p. 66 Buy it from DMsGuild! Now in Print!
C+(awl) ๐Ÿฅฉ-T A "๐Ÿ•-G ๐Ÿ•-T" ๐Ÿฅš+N โœ‹-H ๐Ÿ๏ธ (kilt)-T ๐Ÿ‘. Call me a "daw-boo" again and I'll kill you. Planescape: Uncaged: Faces of Sigil, p. 67 Buy it from DMsGuild! Now in Print!
(Fell symbol)? ๐Ÿ‘๏ธ (dew) ๐Ÿชข โ„๏ธ-S N+E+1 C+(awl)+D (Fell symbol). Fell? I do not know anyone called Fell. Planescape: Uncaged: Faces of Sigil, p. 67 Buy it from DMsGuild! Now in Print!
๐Ÿ-T A+W+(hay) โ€” ๐Ÿ‘๏ธ+M ๐Ÿ+Z. Go away โ€” I'm busy. Planescape: Uncaged: Faces of Sigil, p. 67 Buy it from DMsGuild! Now in Print!
Th+(hair) S A (arrows missing a target)+(singing mouth) โš”๏ธ ๐Ÿง™โ€โ™€๏ธ we R ๐Ÿ‘€+๐Ÿคด 4 ๐Ÿ+(man yawning)+d the (gate). (will) u tr+๐Ÿ‘๏ธ 2 b+๐Ÿ”” it (a person's back) 2 the (birdcage)? There is a missing sword which we are looking for beyond the gate. Will you try to bring it back to the Cage? Dungeon: Dungeon Magazine 60, p. 37
We f+๐Ÿ‘‚ the โš”๏ธ M+(hay) (falling person) in+2 the โŒ โœ‹โœ‹. we ๐Ÿฅซ+๐Ÿชข ๐Ÿƒ the (birdcage) b+๐Ÿ›– MAY+๐Ÿ u ๐Ÿฅซ on โŒ› ๐Ÿ+ยฝ. U (will) (rolling dough) A SP+๐Ÿš ๐Ÿ—๏ธ 4 the (gate). H+๐Ÿ‘‚๐Ÿ‘‚ A ๐Ÿ 2 o+(quill pen) the (gate). We fear the sword may fall into the wrong hands. We cannot leave the Cage but maybe you can on our behalf. You will need a special key for the gate. Here's a snake to open the gate. Dungeon: Dungeon Magazine 60, p. 37
๐Ÿ 4 u ๐Ÿƒ we th+(ink well) th+๐ŸŽฉ u sh+(hangman's hood) (talking mouth) 2 ๐Ÿ“+of+III at the SL+๐Ÿฆฆ+๐Ÿ . He ๐Ÿ‘ƒ the ch+๐Ÿœ & (7+5=12) V+(gust of wind) use+(person with a full belly) f+๐Ÿช“. H+๐Ÿ‘‚๐Ÿ‘‚ A ๐Ÿ—บ๏ธ 2 sh+(unknown) (trio singing). Before you leave we think that you should talk to Rule-of-Three at the Slaughterhouse. He knows the chant and some very useful facts. Here's a map to (unknown). Dungeon: Dungeon Magazine 60, p. 37
๐ŸŽ€ 2 th โ†’; ๐ŸŽ€ 2 th โ†. the 1st ๐Ÿ—๏ธ t+๐Ÿบ+s; the (lasso)+t ๐Ÿšช (knee)+s. Bow to the right; bow to the left. The first key turns; the last door bends. Planescape: Doors to the Unknown Buy it from DMsGuild! Now in Print!, cover fold-out; Planescape: Doors to the Unknown, p. 33 Buy it from DMsGuild! Now in Print!
โ†‘ the โ†; โ†‘ the โ†’. the L+๐Ÿฅš x+10s; the 2nd ๐Ÿ—๏ธ L+๐Ÿ‘๏ธ+ts Lift the left; lift the right. The leg extends, the second key lights. Planescape: Doors to the Unknown Buy it from DMsGuild! Now in Print!, cover fold-out; Planescape: Doors to the Unknown, p. 44 Buy it from DMsGuild! Now in Print!
A+๐Ÿ‘— th ๐Ÿšช, ๐Ÿงฒ-et+๐Ÿ‘๏ธ+f+ยข. ๐Ÿ‘๏ธ+t (open door) 2 the (hand touching an wall). Address the door, magnificent. It opens to the touch. Planescape: Doors to the Unknown Buy it from DMsGuild! Now in Print!, cover fold-out; Planescape: Doors to the Unknown, p. 52 Buy it from DMsGuild! Now in Print!
๐Ÿƒ ๐ŸŽฉ-H 1+S, D (Lady of Pain) ๐Ÿชฎ+&+S (mitt)-M Leave at once, the Lady commands it. Planescape: Planescape: Adventures in the Multiverse, p. 23 , Morte's Planar Parade


References